Everyone knows the Star Wars franchise. It’s a pillar of nerd culture,
has produced three good films (although die hard fans will argue the
prequels to the ends of the earth) and spawned a tonne of products
wearing the Star Wars Skin like creepy nerdy Leatherfaces.
Today I’m going to talk about one such abomination, Star Wars: The Force
Unleashed. Now before I start bashing away at The Force Unleashed I’ll
take this time to say that I like Star Wars: the first three films were
great and Knights Of The Old Republic was a well designed RPG that had a
lot to offer.
The Force Unleashed starts off with Darth Vader murdering people, fairly
standard as that’s kind of his deal: wear a big black dildo helmet and
choke people out, he does what he loves and loves what he does. It’s
after all the death and destruction that he comes across a boy and
decides to take him under his wing because he’s strong with the force,
which is pretty much the Sith Lord tag line “Strong with the force? Well
Uncle Palpatine needs you” with a big picture of the emperor pointing
out at you. Vader hatches a plan to use his new found strong force boy
who he names Starkiller (that’s one way to keep the bullies away at
space school) to take down the Emperor so Vader and Star can rule the
galaxy, which would be a solid plan if Starkiller wasn’t a 10 year old
boy.
After years of mental torture and conditioning Starkiller is tasked with
destroying a succession of Jedi’s because Vader couldn’t be bothered to
do it himself, apparently taking over the galaxy turned into
outsourcing all his shit along the way but I guess it hasn’t gone as far
as Starkiller doing Vader’s shopping for him so that’s a plus.
It probably doesn’t come as a surprise that Starkiller gets betrayed by
Vader because, as everyone should know by now, he’s a big, black prick.
So Starkiller goes rogue and instead of killing all the Jedi’s befriends
them in an attempt to create a rebellion against the the empire...now
where have I heard that before.
During this assassination fluctuation Starkiller finds himself in many
boring, samey locations such as Kashyyyk, Raxus Prime and Falucia that
service the lore and nothing else, all of which start merging together
quite fast. Which one was your favourite; the grey brown forest strewn
with ship parts, the dull corridors of a wrecked space station or the
tedious, ashen rocky terrain filled with smouldering trees and smashed
masonry, oh and floating ship parts surrounding you. I can forgive the
samey, tedious ares though if it wasn’t for the poor level design.
Anytime you get near the end of a ledge there is a 100% chance you’re
going to slip off, most of the time into the black abyss of vague death.
Even when you think you’re safe by standing a couple of feet away from
the edge Starkiller has a habit of dashing right off at the slightest
nudge of the analog stick.
Along his journey, Starkiller does get some friends, although with his
lack of emotion that I’m guessing Vader decided was just getting in the
way and removed for his own good I’m not sure how Starkiller made any
friends. PROXY is a training droid that every now and again decides to
ambush Starkiller “apparently” in an attempt to help improve his
fighting ability and definitely now kill him at all. Juno is the pilot
of the Rogue Shadow, a ship that ferry’s Starkiller around from skybox
to skybox, this only happens in cut-scenes though and has pretty much no
impact on in game situations. Both of these side characters must have
also been drained of any emotion because they’re just as bad as
Starkiller when it comes to delivering their lines. You can almost see
the cogs turning with every word that leaves there poorly animated
mouths like they’re reading their scripts as they scroll slowly past
them. What’s worse is that there’s an attempt to make Juno the love
interest near the end of the game for no particular reason; there hasn’t
been much established about either of them nor has the game bothered to
make you feel anything for them which makes the whole thing wooden and
incredibly unnecessary.
I should probably have a go at the gameplay for a bit. Starkiller has a
mix of attacks, some including his lightsaber, that vwings it’s way
through enemies, and others utilising his force powers to throw things
around and hit them with lightning.
Everybody at one point or another in their life has pretended to swing a
lightsaber around and I can guarantee that it felt more impactful than
swinging one in The Force Unleashed. With every enemy there’s a flurry
of lights and vwings and then all of a sudden they fall apart like a
house of cards. There’s no satisfaction to swiping through droids or
stormtroopers with no force feedback and there’s even less when you’re
using force powers.
Luke Skywalker was supposed to be a prodigy with the force, as he
strained to try and move a rock with his mind, but in comparison it’s
like Starkiller is swatting a fly with a wave of his hand and takes half
the room with it. Flicking enemies and debris around willy-nilly may
seem like fun but, as with the lightsaber attacks, it doesn’t feel
substantial and actually makes the game a tad too easy. Couple these
force and lightsaber attacks with the token upgrades system and the
gameplay goes from a easy to a Sunday afternoon cake walk but instead of
actual walking it’s just someone wheeling you around to make sure your
feet don’t start to hurt.
Overall The Force Unleashed falls down in a few areas; character
development is non existent and what’s there of the characters already
doesn’t endear me towards them. They’re stock, the lines and voice
performances are stilted and it seemed like they just didn’t care. Level
design is better but it does come down to a walking tour of dilapidated
areas from the Star Wars canon, broken up with the boring vacuum of
space filled with three incredibly dull and emotionally deadened, dare I
say, protagonists that you’re going to end up wanting to fall into the
nearest black hole.
If you’re really into Star Wars, to the point where you can look past
all of the atrocious acting, sort telling and needless product
placement, then this 8 hour mess would probably suffice. As an actual
game however the lack of challenge and predictable story meant that I
was just going through the motions with very little interest in what was
actually going on. The Star Wars franchise will always be at the heart
of sci-fi and nerd culture, I don’t think anyone can despite that.
However, despite the resurgence with the third trilogy of films plus all
of the side stuff, the Star Wars name has made some missteps over the
years: Clone Wars, cannon changes and let not forget Ja Ja, now The
Force Unleashed can feel right at home with all of them.
Star Wars: The Force Unleashed is available from most video game
retailers, so head down to your local game store if you’re interested in
picking it up.
Remember to keep checking back to Game Changers for more gaming news and updates.
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