Sunday, 6 August 2017

Geistes Blitz


Geistes Blitz, also known as Ghost Blitz in the U.K., is a German game brought to us by 999 Games.

Geistes Blitz is a recognition game, akin to snap. Instead of waiting for two of the same number in a row hitting the pile, there are five objects that you need to grab before your opponents. The five objects consist of a white ghost, a green bottle, a blue book, a red chair and a great mouse.

The setup of this game is simple; set out the five objects between all players, ideally in the centre of the table and remember to leave a little gap between them in case of knocking them off. Then shuffle the deck of 60 cards and then the first player flips the top card over.

The idea is to then grab the corresponding object that the image on the card either shows or doesn't show. You see, each card has an image involving an array of the objects on the table, the trick is that the objects on the card won't always be the same colour as the same object on the table.



Shown in both the images above is the ghost, one is white and one is blue. If the card with the white ghost is flipped over then each player will attempt to grab the white ghost object in the middle of the table. Pretty straight forward in a recognition game. If the card with the blue ghost is flipped over is when the challenge comes in. This cards image also contains a grey chair, which means you would need to grab the object not shown on the card in shape or colour, in this case it would be the green bottle because you have a blue ghost and a grey chair representing an aspect of each other object.

Whenever a player takes the correct object when a card is shown that player receives that card and then flips over the next card on the deck. If a player takes the wrong object, they then forfeit one of their cards and the player that took the correct object receives any of those cards in addition to the flipped card. The player with the most number of cards when the game is over wins.

Geistes Blitz is a brilliant little game that promotes fast reactions and recognition. It's quick and easy to learn, good with younger players with a cute little art style and colourful aesthetic and still challenging to older players requiring quick thinking. It plays best with three or four players but works well as a heads up game with an increase in tension dramatically. Definitely recommend it for a nice family game for gamers of all ages.

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